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#SILENT SNIPER RIFLE FALLOUT 3 SERIES#
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Comments are fine.įollow proper Reddiquette when submitting and commenting. Complete Fix guide for all Fallout GamesĪll Posts must be directly related to Fallout.Whether you prefer one or the other mostly has to do with your guns/energy weapons expertise and style.Ĭhristine's CoS silencer rifle is NOT the top sniper rifle, but it is a beast of a stealth weapon that can easily be used up close as well. There is no doubt in my mind that the AMR and the YCS are the two top sniper rifles if you're going for one shot one kill. There are overcharged MFCs for the YCS and explosive and match rounds for the AMR, and overall the two weapons are close. The YCS is in many ways a more practical weapon than the AMR, but as you can see it does less crit damage. Here's a comparison of some of the top rifles:Ĭhristine's CoS silencer rifle: 62 dam, 62 crit dam. The Best Weapons in Fallout New Vegas based on our personal preferences are as follows: That Gun: You can purchase or steal from the Storage Room, in Dino Bite Gift Shop in Novac Town. Personally I only use it with match or explosive rounds, and it's an absolute beast. Key Takeaways Fallout Vegas has a bunch of different weapons that can be used by any player no matter what style they use to play. It doesn't matter that it's slow-firing when your targets will never, ever reach you. It was made to vaporize anything at longe range. My last character started with an int of 3 and has 10 str, luck, agi and end, and the 6 per you need for better criticals.Īnyway the AMR does a lot of crit damage, so critting (by sniping, for example) is a big part of the strategy. Strength on the other hand always lets you carry more per point. Intelligence offers very little reward outside of roleplaying because there are so many skill books in the game by now. But anyway, if you are a power gamer you can max every skill starting with an int of about 3. Points much better spent on Intelligence or even Luck."Even luck"? It's the most important stat in the game.
#SILENT SNIPER RIFLE FALLOUT 3 MOD#
The high Strength requirement also makes it a bit terrible, 8 w/ W Handling. of 2 - Silent sniper rifle - posted in Fallout 3 Mod Requests: What i would love from this game is a silenced sniper rifle. It is classified as a silent weapon and can be used to attack targets without alerting nearby creatures or NPCs to the player characters presence.

22LR round handgun with an integrated silencer. Otherwise, you're just missing out on one very fun way to instagib deathclaws and everything else the game has to offer. 22 pistol is a weapon in Fallout: New Vegas. If you are having real issues with weight and you happen to be playing on hardcore, then yes, leave the AMR at home. 45-70 SWC has a HUGE maintenance multiplier of x3, making it rather impractical, and even so it's only 5% better than match rounds. I prefer the sniper rifle as my main weapon for most of the game and I know this game isnt all that difficult, but i just love the idea of being a real silent killer.

The ammo weighs a lot, but match rounds are some of the best out there - increased damage by 15% and reduced spread with no downsides. of 2 - Silent sniper rifle - posted in Fallout 3 Mod Requests: What i would love from this game is a silenced sniper rifle. Up close, some of the quick-firing weapons are indeed better. Only a crazy person would use that kind of weapon up close.
